dawarich/app/javascript/maps_maplibre/utils/progressive_loader.js

102 lines
2.5 KiB
JavaScript
Raw Normal View History

0.36.2 (#2007) * fix: move foreman to global gems to fix startup crash (#1971) * Update exporting code to stream points data to file in batches to red… (#1980) * Update exporting code to stream points data to file in batches to reduce memory usage * Update changelog * Update changelog * Feature/maplibre frontend (#1953) * Add a plan to use MapLibre GL JS for the frontend map rendering, replacing Leaflet * Implement phase 1 * Phases 1-3 + part of 4 * Fix e2e tests * Phase 6 * Implement fog of war * Phase 7 * Next step: fix specs, phase 7 done * Use our own map tiles * Extract v2 map logic to separate manager classes * Update settings panel on v2 map * Update v2 e2e tests structure * Reimplement location search in maps v2 * Update speed routes * Implement visits and places creation in v2 * Fix last failing test * Implement visits merging * Fix a routes e2e test and simplify the routes layer styling. * Extract js to modules from maps_v2_controller.js * Implement area creation * Fix spec problem * Fix some e2e tests * Implement live mode in v2 map * Update icons and panel * Extract some styles * Remove unused file * Start adding dark theme to popups on MapLibre maps * Make popups respect dark theme * Move v2 maps to maplibre namespace * Update v2 references to maplibre * Put place, area and visit info into side panel * Update API to use safe settings config method * Fix specs * Fix method name to config in SafeSettings and update usages accordingly * Add missing public files * Add handling for real time points * Fix remembering enabled/disabled layers of the v2 map * Fix lots of e2e tests * Add settings to select map version * Use maps/v2 as main path for MapLibre maps * Update routing * Update live mode * Update maplibre controller * Update changelog * Remove some console.log statements --------- Co-authored-by: Robin Tuszik <mail@robin.gg>
2025-12-06 14:54:49 -05:00
/**
* Progressive loader for large datasets
* Loads data in chunks with progress feedback and abort capability
*/
export class ProgressiveLoader {
constructor(options = {}) {
this.onProgress = options.onProgress || null
this.onComplete = options.onComplete || null
this.abortController = null
}
/**
* Load data progressively
* @param {Function} fetchFn - Function that fetches one page
* @param {Object} options - { batchSize, maxConcurrent, maxPoints }
* @returns {Promise<Array>}
*/
async load(fetchFn, options = {}) {
const {
batchSize = 1000,
maxConcurrent = 3,
maxPoints = 100000 // Limit for safety
} = options
this.abortController = new AbortController()
const allData = []
let page = 1
let totalPages = 1
const activeRequests = []
try {
do {
// Check abort
if (this.abortController.signal.aborted) {
throw new Error('Load cancelled')
}
// Check max points limit
if (allData.length >= maxPoints) {
console.warn(`Reached max points limit: ${maxPoints}`)
break
}
// Limit concurrent requests
while (activeRequests.length >= maxConcurrent) {
await Promise.race(activeRequests)
}
const requestPromise = fetchFn({
page,
per_page: batchSize,
signal: this.abortController.signal
}).then(result => {
allData.push(...result.data)
if (result.totalPages) {
totalPages = result.totalPages
}
this.onProgress?.({
loaded: allData.length,
total: Math.min(totalPages * batchSize, maxPoints),
currentPage: page,
totalPages,
progress: page / totalPages
})
// Remove from active
const idx = activeRequests.indexOf(requestPromise)
if (idx > -1) activeRequests.splice(idx, 1)
return result
})
activeRequests.push(requestPromise)
page++
} while (page <= totalPages && allData.length < maxPoints)
// Wait for remaining
await Promise.all(activeRequests)
this.onComplete?.(allData)
return allData
} catch (error) {
if (error.name === 'AbortError' || error.message === 'Load cancelled') {
console.log('Progressive load cancelled')
return allData // Return partial data
}
throw error
}
}
/**
* Cancel loading
*/
cancel() {
this.abortController?.abort()
}
}