dawarich/app/javascript/maps_maplibre/utils/websocket_manager.js

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0.36.2 (#2007) * fix: move foreman to global gems to fix startup crash (#1971) * Update exporting code to stream points data to file in batches to red… (#1980) * Update exporting code to stream points data to file in batches to reduce memory usage * Update changelog * Update changelog * Feature/maplibre frontend (#1953) * Add a plan to use MapLibre GL JS for the frontend map rendering, replacing Leaflet * Implement phase 1 * Phases 1-3 + part of 4 * Fix e2e tests * Phase 6 * Implement fog of war * Phase 7 * Next step: fix specs, phase 7 done * Use our own map tiles * Extract v2 map logic to separate manager classes * Update settings panel on v2 map * Update v2 e2e tests structure * Reimplement location search in maps v2 * Update speed routes * Implement visits and places creation in v2 * Fix last failing test * Implement visits merging * Fix a routes e2e test and simplify the routes layer styling. * Extract js to modules from maps_v2_controller.js * Implement area creation * Fix spec problem * Fix some e2e tests * Implement live mode in v2 map * Update icons and panel * Extract some styles * Remove unused file * Start adding dark theme to popups on MapLibre maps * Make popups respect dark theme * Move v2 maps to maplibre namespace * Update v2 references to maplibre * Put place, area and visit info into side panel * Update API to use safe settings config method * Fix specs * Fix method name to config in SafeSettings and update usages accordingly * Add missing public files * Add handling for real time points * Fix remembering enabled/disabled layers of the v2 map * Fix lots of e2e tests * Add settings to select map version * Use maps/v2 as main path for MapLibre maps * Update routing * Update live mode * Update maplibre controller * Update changelog * Remove some console.log statements --------- Co-authored-by: Robin Tuszik <mail@robin.gg>
2025-12-06 14:54:49 -05:00
/**
* WebSocket connection manager
* Handles reconnection logic and connection state
*/
export class WebSocketManager {
constructor(options = {}) {
this.maxReconnectAttempts = options.maxReconnectAttempts || 5
this.reconnectDelay = options.reconnectDelay || 1000
this.reconnectAttempts = 0
this.isConnected = false
this.subscription = null
this.onConnect = options.onConnect || null
this.onDisconnect = options.onDisconnect || null
this.onError = options.onError || null
}
/**
* Connect to channel
* @param {Object} subscription - ActionCable subscription
*/
connect(subscription) {
this.subscription = subscription
// Monitor connection state
this.subscription.connected = () => {
this.isConnected = true
this.reconnectAttempts = 0
this.onConnect?.()
}
this.subscription.disconnected = () => {
this.isConnected = false
this.onDisconnect?.()
this.attemptReconnect()
}
}
/**
* Attempt to reconnect
*/
attemptReconnect() {
if (this.reconnectAttempts >= this.maxReconnectAttempts) {
this.onError?.(new Error('Max reconnect attempts reached'))
return
}
this.reconnectAttempts++
const delay = this.reconnectDelay * Math.pow(2, this.reconnectAttempts - 1)
console.log(`Reconnecting in ${delay}ms (attempt ${this.reconnectAttempts}/${this.maxReconnectAttempts})`)
setTimeout(() => {
if (!this.isConnected) {
this.subscription?.perform('reconnect')
}
}, delay)
}
/**
* Disconnect
*/
disconnect() {
if (this.subscription) {
this.subscription.unsubscribe()
this.subscription = null
}
this.isConnected = false
}
/**
* Send message
*/
send(action, data = {}) {
if (!this.isConnected) {
console.warn('Cannot send message: not connected')
return
}
this.subscription?.perform(action, data)
}
}