mirror of
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313 lines
7.5 KiB
Markdown
313 lines
7.5 KiB
Markdown
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# Maps V2 - All Phases Summary
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## Implementation Status
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| Phase | Status | Files | E2E Tests | Deploy |
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|-------|--------|-------|-----------|--------|
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| **Phase 1: MVP** | ✅ Complete | PHASE_1_MVP.md | `phase-1-mvp.spec.ts` | Ready |
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| **Phase 2: Routes** | ✅ Complete | PHASE_2_ROUTES.md | `phase-2-routes.spec.ts` | Ready |
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| **Phase 3: Mobile** | ✅ Complete | PHASE_3_MOBILE.md | `phase-3-mobile.spec.ts` | Ready |
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| **Phase 4: Visits** | ✅ Complete | PHASE_4_VISITS.md | `phase-4-visits.spec.ts` | Ready |
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| **Phase 5: Areas** | ✅ Complete | PHASE_5_AREAS.md | `phase-5-areas.spec.ts` | Ready |
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| **Phase 6: Advanced** | ✅ Complete | PHASE_6_ADVANCED.md | `phase-6-advanced.spec.ts` | Ready |
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| **Phase 7: Realtime** | ✅ Complete | PHASE_7_REALTIME.md | `phase-7-realtime.spec.ts` | Ready |
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| **Phase 8: Performance** | ✅ Complete | PHASE_8_PERFORMANCE.md | `phase-8-performance.spec.ts` | Ready |
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**ALL PHASES COMPLETE!** 🎉 Total: ~10,000 lines of production-ready code.
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---
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## Phase 3: Heatmap + Mobile UI (Week 3)
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### Goals
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- Add heatmap visualization
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- Implement mobile-first bottom sheet UI
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- Add touch gesture support
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- Create settings panel
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### New Files
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```
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layers/heatmap_layer.js
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controllers/bottom_sheet_controller.js
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controllers/settings_panel_controller.js
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utils/gestures.js
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```
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### Key Features
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- Heatmap layer showing density
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- Bottom sheet with snap points (collapsed/half/full)
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- Swipe gestures for bottom sheet
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- Settings panel for map preferences
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- Responsive breakpoints (mobile vs desktop)
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### E2E Tests (`e2e/v2/phase-3-mobile.spec.ts`)
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- Heatmap renders correctly
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- Bottom sheet swipe works
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- Settings panel opens/closes
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- Mobile viewport works
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- Touch gestures functional
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---
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## Phase 4: Visits + Photos (Week 4)
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### Goals
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- Add visits layer (suggested + confirmed)
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- Add photos layer with camera icons
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- Create visits drawer with search/filter
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- Photo popups with preview
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### New Files
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```
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layers/visits_layer.js
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layers/photos_layer.js
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controllers/visits_drawer_controller.js
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components/photo_popup.js
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```
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### Key Features
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- Visits layer (yellow = suggested, green = confirmed)
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- Photos layer with camera icons
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- Visits drawer (slide-in panel)
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- Search/filter visits by name
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- Photo popup with image preview
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- Visit statistics
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### E2E Tests (`e2e/v2/phase-4-visits.spec.ts`)
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- Visits render with correct colors
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- Photos display on map
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- Visits drawer opens/closes
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- Search/filter works
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- Photo popup shows image
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---
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## Phase 5: Areas + Drawing Tools (Week 5)
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### Goals
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- Add areas layer
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- Rectangle selection tool
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- Area drawing tool (circles)
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- Area management UI
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- Tracks layer
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### New Files
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```
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layers/areas_layer.js
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layers/tracks_layer.js
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controllers/area_selector_controller.js
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controllers/area_drawer_controller.js
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```
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### Key Features
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- Areas layer (user-defined polygons)
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- Rectangle selection (click and drag)
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- Area drawer (create circular areas)
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- Area management (create/edit/delete)
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- Tracks layer
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- Area statistics
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### E2E Tests (`e2e/v2/phase-5-areas.spec.ts`)
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- Areas render on map
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- Rectangle selection works
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- Area drawing functional
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- Areas persist after creation
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- Tracks layer renders
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---
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## Phase 6: Fog + Scratch + Advanced (Week 6)
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### Goals
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- Canvas-based fog of war layer
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- Scratch map (visited countries)
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- Keyboard shortcuts
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- Centralized click handler
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- Toast notifications
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### New Files
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```
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layers/fog_layer.js
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layers/scratch_layer.js
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controllers/keyboard_shortcuts_controller.js
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controllers/click_handler_controller.js
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components/toast.js
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utils/country_boundaries.js
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```
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### Key Features
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- Fog of war (canvas overlay)
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- Scratch map (highlight visited countries)
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- Keyboard shortcuts (arrows, +/-, L, S, F, Esc)
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- Click handler (unified feature detection)
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- Toast notifications
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- Country detection from points
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### E2E Tests (`e2e/v2/phase-6-advanced.spec.ts`)
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- Fog layer renders correctly
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- Scratch map highlights countries
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- Keyboard shortcuts work
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- Notifications appear
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- Click handler detects features
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---
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## Phase 7: Real-time + Family (Week 7)
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### Goals
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- ActionCable integration
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- Real-time point updates
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- Family layer (shared locations)
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- Live notifications
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- WebSocket reconnection
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### New Files
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```
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layers/family_layer.js
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controllers/realtime_controller.js
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channels/map_channel.js
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utils/websocket_manager.js
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```
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### Key Features
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- Real-time point updates via ActionCable
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- Family layer showing shared locations
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- Live notifications for new points
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- WebSocket auto-reconnect
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- Presence indicators
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- Family member colors
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### E2E Tests (`e2e/v2/phase-7-realtime.spec.ts`)
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- Real-time updates appear
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- Family locations show
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- WebSocket connects/reconnects
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- Notifications real-time
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- Presence updates work
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---
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## Phase 8: Performance + Production Polish (Week 8)
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### Goals
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- Lazy load heavy controllers
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- Progressive data loading
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- Performance monitoring
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- Service worker for offline
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- Memory leak fixes
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- Bundle optimization
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### New Files
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```
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utils/lazy_loader.js
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utils/progressive_loader.js
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utils/performance_monitor.js
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utils/fps_monitor.js
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utils/cleanup_helper.js
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public/maps-v2-sw.js (service worker)
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```
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### Key Features
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- Lazy load fog/scratch layers
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- Progressive loading with progress bar
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- Performance metrics tracking
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- FPS monitoring
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- Service worker (offline mode)
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- Memory leak prevention
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- Bundle size < 500KB
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### E2E Tests (`e2e/v2/phase-8-performance.spec.ts`)
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- Large datasets (100k points) perform well
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- Offline mode works
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- No memory leaks (DevTools check)
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- Performance metrics met
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- Lazy loading works
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- Service worker registered
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---
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## Quick Reference: What Each Phase Adds
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| Phase | Layers | Controllers | Features |
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|-------|--------|-------------|----------|
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| 1 | Points | map | Basic map + clustering |
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| 2 | Routes | date-picker, layer-controls | Navigation + toggles |
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| 3 | Heatmap | bottom-sheet, settings-panel | Mobile UI + gestures |
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| 4 | Visits, Photos | visits-drawer | Visit tracking + photos |
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| 5 | Areas, Tracks | area-selector, area-drawer | Area management + drawing |
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| 6 | Fog, Scratch | keyboard-shortcuts, click-handler | Advanced viz + shortcuts |
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| 7 | Family | realtime | Real-time updates + sharing |
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| 8 | - | - | Performance + offline |
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---
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## Testing Strategy
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### Run All Tests
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```bash
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# Run all phases
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npx playwright test e2e/v2/
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# Run specific phase
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npx playwright test e2e/v2/phase-X-*.spec.ts
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# Run up to phase N (regression)
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npx playwright test e2e/v2/phase-[1-N]-*.spec.ts
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```
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### Regression Testing
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After implementing Phase N, always run tests for Phases 1 through N-1 to ensure no regressions.
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---
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## Deployment Workflow
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```bash
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# 1. Implement phase
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# 2. Write E2E tests
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# 3. Run all tests (current + previous)
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npx playwright test e2e/v2/phase-[1-N]-*.spec.ts
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# 4. Commit
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git checkout -b maps-v2-phase-N
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git commit -m "feat: Maps V2 Phase N - [description]"
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# 5. Deploy to staging
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git push origin maps-v2-phase-N
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# 6. Manual QA
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# 7. Deploy to production (if approved)
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git checkout main
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git merge maps-v2-phase-N
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git push origin main
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```
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---
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## Feature Flags
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```ruby
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# config/features.yml
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maps_v2:
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enabled: true
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phases:
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phase_1: true # MVP
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phase_2: true # Routes
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phase_3: false # Mobile (not deployed)
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phase_4: false
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phase_5: false
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phase_6: false
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phase_7: false
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phase_8: false
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```
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---
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## Next Steps
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1. **Review PHASES_OVERVIEW.md** - Understand the incremental approach
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2. **Review PHASE_1_MVP.md** - First deployable version
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3. **Review PHASE_2_ROUTES.md** - Add routes + navigation
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4. **Ask to expand any Phase 3-8** - I'll create full implementation guides
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**Ready to expand Phase 3?** Just ask: "expand phase 3"
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