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Merge pull request #1181 from MeijiRestored/dev
Fog of war improvements
This commit is contained in:
commit
20fb0bb3ef
4 changed files with 77 additions and 33 deletions
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@ -30,7 +30,7 @@ class Api::V1::SettingsController < ApiController
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:time_threshold_minutes, :merge_threshold_minutes, :route_opacity,
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:preferred_map_layer, :points_rendering_mode, :live_map_enabled,
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:immich_url, :immich_api_key, :photoprism_url, :photoprism_api_key,
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:speed_colored_routes, :speed_color_scale
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:speed_colored_routes, :speed_color_scale, :fog_of_war_threshold
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)
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end
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end
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@ -45,6 +45,7 @@ export default class extends BaseController {
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this.timezone = this.element.dataset.timezone;
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this.userSettings = JSON.parse(this.element.dataset.user_settings);
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this.clearFogRadius = parseInt(this.userSettings.fog_of_war_meters) || 50;
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this.fogLinethreshold = parseInt(this.userSettings.fog_of_war_threshold) || 90;
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this.routeOpacity = parseFloat(this.userSettings.route_opacity) || 0.6;
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this.distanceUnit = this.element.dataset.distance_unit || "km";
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this.pointsRenderingMode = this.userSettings.points_rendering_mode || "raw";
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@ -175,13 +176,13 @@ export default class extends BaseController {
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// Update event handlers
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this.map.on('moveend', () => {
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if (document.getElementById('fog')) {
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this.updateFog(this.markers, this.clearFogRadius);
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this.updateFog(this.markers, this.clearFogRadius, this.fogLinethreshold);
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}
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});
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this.map.on('zoomend', () => {
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if (document.getElementById('fog')) {
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this.updateFog(this.markers, this.clearFogRadius);
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this.updateFog(this.markers, this.clearFogRadius, this.fogLinethreshold);
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}
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});
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@ -198,7 +199,7 @@ export default class extends BaseController {
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if (e.name === 'Fog of War') {
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fogEnabled = true;
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document.getElementById('fog').style.display = 'block';
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this.updateFog(this.markers, this.clearFogRadius);
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this.updateFog(this.markers, this.clearFogRadius, this.fogLinethreshold);
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}
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});
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@ -212,7 +213,7 @@ export default class extends BaseController {
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// Update fog circles on zoom and move
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this.map.on('zoomend moveend', () => {
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if (fogEnabled) {
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this.updateFog(this.markers, this.clearFogRadius);
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this.updateFog(this.markers, this.clearFogRadius, this.fogLinethreshold);
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}
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});
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@ -350,7 +351,7 @@ export default class extends BaseController {
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// Update fog of war if enabled
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if (this.map.hasLayer(this.fogOverlay)) {
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this.updateFog(this.markers, this.clearFogRadius);
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this.updateFog(this.markers, this.clearFogRadius, this.fogLinethreshold);
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}
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// Update the last marker
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@ -587,7 +588,7 @@ export default class extends BaseController {
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// Update fog if enabled
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if (this.map.hasLayer(this.fogOverlay)) {
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this.updateFog(this.markers, this.clearFogRadius);
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this.updateFog(this.markers, this.clearFogRadius, this.fogLinethreshold);
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}
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})
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.catch(error => {
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@ -623,12 +624,12 @@ export default class extends BaseController {
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}
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}
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updateFog(markers, clearFogRadius) {
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updateFog(markers, clearFogRadius, fogLinethreshold) {
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const fog = document.getElementById('fog');
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if (!fog) {
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initializeFogCanvas(this.map);
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}
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requestAnimationFrame(() => drawFogCanvas(this.map, markers, clearFogRadius));
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requestAnimationFrame(() => drawFogCanvas(this.map, markers, clearFogRadius, fogLinethreshold));
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}
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initializeDrawControl() {
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@ -724,7 +725,7 @@ export default class extends BaseController {
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// Form HTML
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div.innerHTML = `
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<form id="settings-form" class="w-48 h-144 overflow-y-auto">
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<form id="settings-form" style="overflow-y: auto; height: 36rem; width: 12rem;">
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<label for="route-opacity">Route Opacity</label>
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<div class="join">
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<input type="number" class="input input-ghost join-item focus:input-ghost input-xs input-bordered w-full max-w-xs" id="route-opacity" name="route_opacity" min="0" max="1" step="0.1" value="${this.routeOpacity}">
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@ -738,6 +739,12 @@ export default class extends BaseController {
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<label for="fog_of_war_meters_info" class="btn-xs join-item">?</label>
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</div>
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<label for="fog_of_war_threshold">Seconds between Fog of War lines</label>
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<div class="join">
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<input type="number" class="join-item input input-ghost focus:input-ghost input-xs input-bordered w-full max-w-xs" id="fog_of_war_threshold" name="fog_of_war_threshold" step="1" value="${this.userSettings.fog_of_war_threshold}">
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<label for="fog_of_war_threshold_info" class="btn-xs join-item">?</label>
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</div>
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<label for="meters_between_routes">Meters between routes</label>
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<div class="join">
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@ -863,6 +870,7 @@ export default class extends BaseController {
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settings: {
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route_opacity: event.target.route_opacity.value,
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fog_of_war_meters: event.target.fog_of_war_meters.value,
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fog_of_war_threshold: event.target.fog_of_war_threshold.value,
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meters_between_routes: event.target.meters_between_routes.value,
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minutes_between_routes: event.target.minutes_between_routes.value,
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time_threshold_minutes: event.target.time_threshold_minutes.value,
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@ -23,7 +23,7 @@ export function initializeFogCanvas(map) {
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return fog;
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}
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export function drawFogCanvas(map, markers, clearFogRadius) {
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export function drawFogCanvas(map, markers, clearFogRadius, fogLinethreshold) {
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const fog = document.getElementById('fog');
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// Return early if fog element doesn't exist or isn't a canvas
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if (!fog || !(fog instanceof HTMLCanvasElement)) return;
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@ -33,38 +33,60 @@ export function drawFogCanvas(map, markers, clearFogRadius) {
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const size = map.getSize();
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// Clear the canvas
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// 1) Paint base fog
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ctx.clearRect(0, 0, size.x, size.y);
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// Keep the light fog for unexplored areas
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ctx.fillStyle = 'rgba(0, 0, 0, 0.4)';
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ctx.fillRect(0, 0, size.x, size.y);
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// Set up for "cutting" holes
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// 2) Cut out holes
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ctx.globalCompositeOperation = 'destination-out';
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// Draw clear circles for each point
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markers.forEach(point => {
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const latLng = L.latLng(point[0], point[1]);
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const pixelPoint = map.latLngToContainerPoint(latLng);
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const radiusInPixels = metersToPixels(map, clearFogRadius);
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// 3) Build & sort points
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const pts = markers
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.map(pt => {
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const pixel = map.latLngToContainerPoint(L.latLng(pt[0], pt[1]));
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return { pixel, time: parseInt(pt[4], 10) };
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})
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.sort((a, b) => a.time - b.time);
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// Make explored areas completely transparent
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const gradient = ctx.createRadialGradient(
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pixelPoint.x, pixelPoint.y, 0,
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pixelPoint.x, pixelPoint.y, radiusInPixels
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);
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gradient.addColorStop(0, 'rgba(255, 255, 255, 1)'); // 100% transparent
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gradient.addColorStop(0.85, 'rgba(255, 255, 255, 1)'); // Still 100% transparent
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gradient.addColorStop(1, 'rgba(255, 255, 255, 0)'); // Fade to fog at edge
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const radiusPx = Math.max(metersToPixels(map, clearFogRadius), 2);
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console.log(radiusPx);
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ctx.fillStyle = gradient;
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ctx.beginPath();
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ctx.arc(pixelPoint.x, pixelPoint.y, radiusInPixels, 0, Math.PI * 2);
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ctx.fill();
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// 4) Mark which pts are part of a line
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const connected = new Array(pts.length).fill(false);
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for (let i = 0; i < pts.length - 1; i++) {
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if (pts[i + 1].time - pts[i].time <= fogLinethreshold) {
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connected[i] = true;
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connected[i + 1] = true;
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}
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}
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// 5) Draw circles only for “alone” points
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pts.forEach((pt, i) => {
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if (!connected[i]) {
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ctx.fillStyle = 'rgba(255,255,255,1)';
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ctx.beginPath();
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ctx.arc(pt.pixel.x, pt.pixel.y, radiusPx, 0, Math.PI * 2);
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ctx.fill();
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}
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});
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// Reset composite operation
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// 6) Draw rounded lines
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ctx.lineWidth = radiusPx * 2;
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ctx.lineCap = 'round';
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ctx.lineJoin = 'round';
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ctx.strokeStyle = 'rgba(255,255,255,1)';
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for (let i = 0; i < pts.length - 1; i++) {
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if (pts[i + 1].time - pts[i].time <= fogLinethreshold) {
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ctx.beginPath();
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ctx.moveTo(pts[i].pixel.x, pts[i].pixel.y);
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ctx.lineTo(pts[i + 1].pixel.x, pts[i + 1].pixel.y);
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ctx.stroke();
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}
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}
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// 7) Reset composite operation
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ctx.globalCompositeOperation = 'source-over';
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}
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@ -27,6 +27,20 @@
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<label class="modal-backdrop" for="fog_of_war_meters_info">Close</label>
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</div>
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<input type="checkbox" id="fog_of_war_threshold_info" class="modal-toggle" />
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<div class="modal focus:z-99" role="dialog">
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<div class="modal-box">
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<h3 class="text-lg font-bold">Fog of War Line Threshold</h3>
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<p class="py-4">
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Value in seconds.
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</p>
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<p class="py-4">
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Points in the fog are connected by lines. This value is the maximum time between two points to be connected by a line. If the time between two points is greater than this value, they will not be connected.
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</p>
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</div>
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<label class="modal-backdrop" for="fog_of_war_threshold_info">Close</label>
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</div>
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<input type="checkbox" id="meters_between_routes_info" class="modal-toggle" />
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<div class="modal focus:z-99" role="dialog">
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<div class="modal-box">
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