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Fix map not loading due to invalid tile layer name
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6 changed files with 13 additions and 13 deletions
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@ -1 +1 @@
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0.14.0
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0.14.1
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@ -5,6 +5,13 @@ All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](http://keepachangelog.com/)
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and this project adheres to [Semantic Versioning](http://semver.org/).
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## [0.14.1] — 2024-09-16
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### Fixed
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- Fixed a bug where the map was not loading due to invalid tile layer name
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## [0.14.0] — 2024-09-15
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### Added
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File diff suppressed because one or more lines are too long
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@ -12,10 +12,8 @@ export default class extends Controller {
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toggleChildren() {
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if (this.parentTarget.checked) {
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this.childTargets.map(x => x.checked = true)
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console.log('toggleChildrenChecked')
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} else {
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this.childTargets.map(x => x.checked = false)
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console.log('toggleChildrenUNChecked')
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}
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}
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@ -137,7 +137,7 @@ export default class extends Controller {
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baseMaps() {
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let selectedLayerName = this.userSettings.preferred_map_layer || "OpenStreetMap";
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console.log(selectedLayerName);
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return {
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OpenStreetMap: osmMapLayer(this.map, selectedLayerName),
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"OpenStreetMap.HOT": osmHotMapLayer(this.map, selectedLayerName),
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@ -250,9 +250,6 @@ export default class extends Controller {
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return response.json();
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})
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.then(data => {
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console.log('Point deleted:', data);
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// Remove the marker from the map
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this.removeMarker(id);
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})
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.catch(error => {
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@ -348,7 +345,7 @@ export default class extends Controller {
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<b>Duration:</b> ${timeOnRoute}<br>
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<b>Total Distance:</b> ${formatDistance(totalDistance, this.distanceUnit)}<br>
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`;
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console.log(this.distanceUnit);
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if (isDebugMode) {
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const prevPoint = polylineCoordinates[0];
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const nextPoint = polylineCoordinates[polylineCoordinates.length - 1];
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@ -578,7 +575,6 @@ console.log(this.distanceUnit);
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return response.json();
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})
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.then(data => {
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console.log('Area deleted:', data);
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this.areasLayer.removeLayer(layer); // Remove the layer from the areas layer group
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})
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.catch(error => {
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@ -638,7 +634,6 @@ console.log(this.distanceUnit);
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addSettingsButton() {
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if (this.settingsButtonAdded) return;
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console.log('Adding settings button');
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// Define the custom control
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const SettingsControl = L.Control.extend({
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onAdd: (map) => {
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@ -1,7 +1,7 @@
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// Yeah I know it should be DRY but this is me doing a KISS at 21:00 on a Sunday night
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export function osmMapLayer(map, selectedLayerName) {
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let layerName = 'osm';
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let layerName = 'OpenStreetMap';
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let layer = L.tileLayer("https://tile.openstreetmap.org/{z}/{x}/{y}.png", {
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maxZoom: 19,
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@ -16,7 +16,7 @@ export function osmMapLayer(map, selectedLayerName) {
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}
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export function osmHotMapLayer(map, selectedLayerName) {
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let layerName = 'osmHot';
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let layerName = "OpenStreetMap.HOT";
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let layer = L.tileLayer("https://{s}.tile.openstreetmap.fr/hot/{z}/{x}/{y}.png", {
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maxZoom: 19,
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attribution: "© OpenStreetMap contributors, Tiles style by Humanitarian OpenStreetMap Team hosted by OpenStreetMap France",
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