mirror of
https://github.com/Freika/dawarich.git
synced 2026-01-09 08:47:11 -05:00
* fix: move foreman to global gems to fix startup crash (#1971) * Update exporting code to stream points data to file in batches to red… (#1980) * Update exporting code to stream points data to file in batches to reduce memory usage * Update changelog * Update changelog * Feature/maplibre frontend (#1953) * Add a plan to use MapLibre GL JS for the frontend map rendering, replacing Leaflet * Implement phase 1 * Phases 1-3 + part of 4 * Fix e2e tests * Phase 6 * Implement fog of war * Phase 7 * Next step: fix specs, phase 7 done * Use our own map tiles * Extract v2 map logic to separate manager classes * Update settings panel on v2 map * Update v2 e2e tests structure * Reimplement location search in maps v2 * Update speed routes * Implement visits and places creation in v2 * Fix last failing test * Implement visits merging * Fix a routes e2e test and simplify the routes layer styling. * Extract js to modules from maps_v2_controller.js * Implement area creation * Fix spec problem * Fix some e2e tests * Implement live mode in v2 map * Update icons and panel * Extract some styles * Remove unused file * Start adding dark theme to popups on MapLibre maps * Make popups respect dark theme * Move v2 maps to maplibre namespace * Update v2 references to maplibre * Put place, area and visit info into side panel * Update API to use safe settings config method * Fix specs * Fix method name to config in SafeSettings and update usages accordingly * Add missing public files * Add handling for real time points * Fix remembering enabled/disabled layers of the v2 map * Fix lots of e2e tests * Add settings to select map version * Use maps/v2 as main path for MapLibre maps * Update routing * Update live mode * Update maplibre controller * Update changelog * Remove some console.log statements --------- Co-authored-by: Robin Tuszik <mail@robin.gg>
49 lines
1,010 B
JavaScript
49 lines
1,010 B
JavaScript
/**
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* FPS (Frames Per Second) monitor
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* Tracks rendering performance
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*/
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export class FPSMonitor {
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constructor(sampleSize = 60) {
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this.sampleSize = sampleSize
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this.frames = []
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this.lastTime = performance.now()
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this.isRunning = false
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this.rafId = null
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}
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start() {
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if (this.isRunning) return
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this.isRunning = true
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this.#tick()
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}
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stop() {
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this.isRunning = false
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if (this.rafId) {
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cancelAnimationFrame(this.rafId)
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this.rafId = null
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}
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}
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getFPS() {
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if (this.frames.length === 0) return 0
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const avg = this.frames.reduce((a, b) => a + b, 0) / this.frames.length
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return Math.round(avg)
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}
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#tick = () => {
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if (!this.isRunning) return
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const now = performance.now()
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const delta = now - this.lastTime
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const fps = 1000 / delta
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this.frames.push(fps)
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if (this.frames.length > this.sampleSize) {
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this.frames.shift()
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}
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this.lastTime = now
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this.rafId = requestAnimationFrame(this.#tick)
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}
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}
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