dawarich/app/javascript/maps_maplibre/utils/geometry.js
Evgenii Burmakin 8934c29fce
0.36.2 (#2007)
* fix: move foreman to global gems to fix startup crash (#1971)

* Update exporting code to stream points data to file in batches to red… (#1980)

* Update exporting code to stream points data to file in batches to reduce memory usage

* Update changelog

* Update changelog

* Feature/maplibre frontend (#1953)

* Add a plan to use MapLibre GL JS for the frontend map rendering, replacing Leaflet

* Implement phase 1

* Phases 1-3 + part of 4

* Fix e2e tests

* Phase 6

* Implement fog of war

* Phase 7

* Next step: fix specs, phase 7 done

* Use our own map tiles

* Extract v2 map logic to separate manager classes

* Update settings panel on v2 map

* Update v2 e2e tests structure

* Reimplement location search in maps v2

* Update speed routes

* Implement visits and places creation in v2

* Fix last failing test

* Implement visits merging

* Fix a routes e2e test and simplify the routes layer styling.

* Extract js to modules from maps_v2_controller.js

* Implement area creation

* Fix spec problem

* Fix some e2e tests

* Implement live mode in v2 map

* Update icons and panel

* Extract some styles

* Remove unused file

* Start adding dark theme to popups on MapLibre maps

* Make popups respect dark theme

* Move v2 maps to maplibre namespace

* Update v2 references to maplibre

* Put place, area and visit info into side panel

* Update API to use safe settings config method

* Fix specs

* Fix method name to config in SafeSettings and update usages accordingly

* Add missing public files

* Add handling for real time points

* Fix remembering enabled/disabled layers of the v2 map

* Fix lots of e2e tests

* Add settings to select map version

* Use maps/v2 as main path for MapLibre maps

* Update routing

* Update live mode

* Update maplibre controller

* Update changelog

* Remove some console.log statements

---------

Co-authored-by: Robin Tuszik <mail@robin.gg>
2025-12-06 20:54:49 +01:00

69 lines
1.8 KiB
JavaScript

/**
* Calculate distance between two points in meters
* @param {Array} point1 - [lng, lat]
* @param {Array} point2 - [lng, lat]
* @returns {number} Distance in meters
*/
export function calculateDistance(point1, point2) {
const [lng1, lat1] = point1
const [lng2, lat2] = point2
const R = 6371000 // Earth radius in meters
const φ1 = lat1 * Math.PI / 180
const φ2 = lat2 * Math.PI / 180
const Δφ = (lat2 - lat1) * Math.PI / 180
const Δλ = (lng2 - lng1) * Math.PI / 180
const a = Math.sin(Δφ / 2) * Math.sin(Δφ / 2) +
Math.cos(φ1) * Math.cos(φ2) *
Math.sin(Δλ / 2) * Math.sin(Δλ / 2)
const c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1 - a))
return R * c
}
/**
* Create circle polygon
* @param {Array} center - [lng, lat]
* @param {number} radiusInMeters
* @param {number} points - Number of points in polygon
* @returns {Array} Coordinates array
*/
export function createCircle(center, radiusInMeters, points = 64) {
const [lng, lat] = center
const coords = []
const distanceX = radiusInMeters / (111320 * Math.cos(lat * Math.PI / 180))
const distanceY = radiusInMeters / 110540
for (let i = 0; i < points; i++) {
const theta = (i / points) * (2 * Math.PI)
const x = distanceX * Math.cos(theta)
const y = distanceY * Math.sin(theta)
coords.push([lng + x, lat + y])
}
coords.push(coords[0]) // Close the circle
return coords
}
/**
* Create rectangle from bounds
* @param {Object} bounds - { minLng, minLat, maxLng, maxLat }
* @returns {Array} Coordinates array
*/
export function createRectangle(bounds) {
const { minLng, minLat, maxLng, maxLat } = bounds
return [
[
[minLng, minLat],
[maxLng, minLat],
[maxLng, maxLat],
[minLng, maxLat],
[minLng, minLat]
]
]
}