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* fix: move foreman to global gems to fix startup crash (#1971) * Update exporting code to stream points data to file in batches to red… (#1980) * Update exporting code to stream points data to file in batches to reduce memory usage * Update changelog * Update changelog * Feature/maplibre frontend (#1953) * Add a plan to use MapLibre GL JS for the frontend map rendering, replacing Leaflet * Implement phase 1 * Phases 1-3 + part of 4 * Fix e2e tests * Phase 6 * Implement fog of war * Phase 7 * Next step: fix specs, phase 7 done * Use our own map tiles * Extract v2 map logic to separate manager classes * Update settings panel on v2 map * Update v2 e2e tests structure * Reimplement location search in maps v2 * Update speed routes * Implement visits and places creation in v2 * Fix last failing test * Implement visits merging * Fix a routes e2e test and simplify the routes layer styling. * Extract js to modules from maps_v2_controller.js * Implement area creation * Fix spec problem * Fix some e2e tests * Implement live mode in v2 map * Update icons and panel * Extract some styles * Remove unused file * Start adding dark theme to popups on MapLibre maps * Make popups respect dark theme * Move v2 maps to maplibre namespace * Update v2 references to maplibre * Put place, area and visit info into side panel * Update API to use safe settings config method * Fix specs * Fix method name to config in SafeSettings and update usages accordingly * Add missing public files * Add handling for real time points * Fix remembering enabled/disabled layers of the v2 map * Fix lots of e2e tests * Add settings to select map version * Use maps/v2 as main path for MapLibre maps * Update routing * Update live mode * Update maplibre controller * Update changelog * Remove some console.log statements --------- Co-authored-by: Robin Tuszik <mail@robin.gg>
101 lines
2.5 KiB
JavaScript
101 lines
2.5 KiB
JavaScript
/**
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* Progressive loader for large datasets
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* Loads data in chunks with progress feedback and abort capability
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*/
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export class ProgressiveLoader {
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constructor(options = {}) {
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this.onProgress = options.onProgress || null
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this.onComplete = options.onComplete || null
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this.abortController = null
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}
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/**
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* Load data progressively
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* @param {Function} fetchFn - Function that fetches one page
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* @param {Object} options - { batchSize, maxConcurrent, maxPoints }
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* @returns {Promise<Array>}
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*/
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async load(fetchFn, options = {}) {
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const {
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batchSize = 1000,
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maxConcurrent = 3,
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maxPoints = 100000 // Limit for safety
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} = options
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this.abortController = new AbortController()
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const allData = []
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let page = 1
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let totalPages = 1
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const activeRequests = []
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try {
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do {
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// Check abort
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if (this.abortController.signal.aborted) {
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throw new Error('Load cancelled')
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}
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// Check max points limit
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if (allData.length >= maxPoints) {
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console.warn(`Reached max points limit: ${maxPoints}`)
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break
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}
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// Limit concurrent requests
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while (activeRequests.length >= maxConcurrent) {
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await Promise.race(activeRequests)
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}
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const requestPromise = fetchFn({
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page,
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per_page: batchSize,
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signal: this.abortController.signal
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}).then(result => {
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allData.push(...result.data)
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if (result.totalPages) {
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totalPages = result.totalPages
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}
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this.onProgress?.({
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loaded: allData.length,
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total: Math.min(totalPages * batchSize, maxPoints),
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currentPage: page,
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totalPages,
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progress: page / totalPages
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})
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// Remove from active
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const idx = activeRequests.indexOf(requestPromise)
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if (idx > -1) activeRequests.splice(idx, 1)
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return result
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})
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activeRequests.push(requestPromise)
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page++
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} while (page <= totalPages && allData.length < maxPoints)
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// Wait for remaining
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await Promise.all(activeRequests)
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this.onComplete?.(allData)
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return allData
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} catch (error) {
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if (error.name === 'AbortError' || error.message === 'Load cancelled') {
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console.log('Progressive load cancelled')
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return allData // Return partial data
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}
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throw error
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}
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}
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/**
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* Cancel loading
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*/
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cancel() {
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this.abortController?.abort()
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}
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}
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